CCS352 MULTIMEDIA AND ANIMATION


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Important questions 
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UNIT -1
1.Hypermedia, Multimedia  database** 2.Distributed multimedia systems, challenges: security,**
3.distribution, storage, retrieval, processing UNIT-2 1.Color Models. Multimedia data and file formats for the web 2.Digital audio and Video file formats, Color in image and video** UNIT-3 1.3D Modeling and Animation Tools, Image Editing Tools, audio Editing Tools, Digital Movie Tool***
3. Creating interactive presentations, virtual learning, simulations. ** 2. Card and Page Based Tools, Icon and Object Based Tools
     Time Based Tools, Cross Platform Authoring Tools
UNIT-5 1.Big data computing, social networks, smart phones, surveillance**
2.Multimedia streaming cloud, media on demand, security and forensics***
3. Online social networking, multimedia ontology, Content based retrieval from digital libraries may  be part C UNIT-4 1.Fluid Simulation, skeletal animation, skinning Virtual Reality, Augmented Reality.*** 2.Keyframe, Morphing, Inverse Kinematics, Hand Drawn, Character rigging, vector animation

**Most important topic ,Can get good marks but read all topic thoroughly

PART-C

1.Compulsory Questions {a case study where the student will have to read and analyse the subject }
mostly asked from architectures and program of mpmc (OR) a situation given and you have to answer on your own

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Syllabus

 UNIT I INTRODUCTION TO MULTIMEDIA 

 Definitions, Elements, Multimedia Hardware and Software, Distributed multimedia systems, challenges: security, sharing / distribution, storage, retrieval, processing, computing. Multimedia metadata, Multimedia databases, Hypermedia, Multimedia Learning. 

UNIT II MULTIMEDIA FILE FORMATS AND STANDARDS 

 File formats – Text, Image file formats, Graphic and animation file formats, Digital audio and Video file formats, Color in image and video, Color Models. Multimedia data and file formats for the web.

 UNIT III MULTIMEDIA AUTHORING 

 Authoring metaphors, Tools Features and Types: Card and Page Based Tools, Icon and Object Based Tools, Time Based Tools, Cross Platform Authoring Tools, Editing Tools, Painting and Drawing Tools, 3D Modeling and Animation Tools, Image Editing Tools, audio Editing Tools, Digital Movie Tools, Creating interactive presentations, virtual learning, simulations. 

 UNIT IV ANIMATION 

 Principles of animation: staging, squash and stretch, timing, onion skinning, secondary action, 2D, 2 ½ D, and 3D animation, Animation techniques: Keyframe, Morphing, Inverse Kinematics, Hand Drawn, Character rigging, vector animation, stop motion, motion graphics, , Fluid Simulation, skeletal animation, skinning Virtual Reality, Augmented Reality. 

UNIT V MULTIMEDIA APPLICATIONS Multimedia Big data computing, social networks, smart phones, surveillance, Analytics, Multimedia Cloud Computing, Multimedia streaming cloud, media on demand, security and forensics, Online social networking, multimedia ontology, Content based retrieval from digital libraries

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